AI Insights · Timothy · September 2023
Top 5 Tabletop Board Games on Android in Chile, Q3 2023
Discover the performance of the top 5 tabletop board games on Android in Chile during Q3 2023, including trends in downloads, revenue, and active users.
During the third quarter of 2023, the performance of the top 5 tabletop board games on Android in Chile showcased intriguing trends in downloads, revenue, and weekly active users, according to Sensor Tower data.
Tic Tac Toe - 2 Player XO saw a notable fluctuation in downloads, reaching a peak of approximately 35K in the week of July 24 and then gradually decreasing to around 14.9K by the end of September. The app's weekly active users mirrored this trend, starting at about 44.4K in late June and rising steadily to around 183K by the end of Q3. However, it did not generate any revenue during this period.
Ludo Club - Dice & Board Game experienced a consistent weekly revenue of around $5K to $6.9K, with minor fluctuations. Downloads showed a downward trend from approximately 17.9K in late June to about 9.4K by the end of September. Weekly active users also saw a slight decline, starting at around 18.6K and ending at approximately 17.4K.
Ludo King™ had minimal revenue, peaking at $6 in mid-September. Downloads varied significantly, peaking at around 8.6K in early July and then declining to about 3.4K by the end of the quarter. Weekly active users followed a similar pattern, starting at approximately 16.7K and reaching around 20.8K by late September.
Parchis CLUB - Pro Ludo generated a small amount of revenue, with a notable peak of $92 in mid-September. Downloads fluctuated, starting at about 16.5K in late June, dropping significantly, and then stabilizing around 3.4K by the end of September. Weekly active users started at approximately 16.9K, saw a dip, and then stabilized around 6.3K by the end of Q3.
Chess - Play and Learn maintained a steady weekly revenue ranging from $713 to $1.2K. Downloads exhibited a peak of about 4.7K in early September before settling at approximately 2.9K by the end of the quarter. Weekly active users remained relatively stable, starting at around 30.7K and ending at approximately 33.3K.
For more detailed insights and data, visit Sensor Tower.